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The Moment Society Started Looking at Social Media Like Smoking

The Moment Society Started Looking at Social Media Like Smoking

28 May 2026

Paul Francis

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A Cultural Shift That Feels Long Overdue

For years, the conversation around social media and young people moved in uncertain circles. Parents worried, teachers complained, campaigners warned, and technology companies insisted that their platforms were tools for connection, creativity and expression. Somewhere between those positions, most of society learned to live with the unease.

That unease now feels as though it has reached a turning point.


Teenagers seated in a row, each using a smartphone, with a bright blurred background and a quiet, absorbed mood

According to the BBC report, the Academy of Medical Royal Colleges has told a government consultation that social media use now ranks alongside smoking as a threat to the health of young people, urging doctors to routinely ask younger patients about screen time and social media use. The comparison is striking, not because social media and tobacco are identical, but because it places online platforms in a category society usually reserves for products that became widespread before their harms were fully understood.


The language matters. When senior medical voices begin comparing social media to smoking, the question is no longer whether parents are being overprotective or whether children simply need more resilience. The question becomes whether the systems young people use every day have been allowed to grow faster than society’s ability to understand and regulate them.


The Internet Was Not Supposed to Become This

The early promise of social media was not entirely false. For many young people, online platforms have offered friendship, creativity, identity and access to communities they may not have found locally. That part of the story still matters, because any serious discussion has to acknowledge that digital life is not simply harmful by default.


But the internet young people now inhabit is not just a neutral space where connection happens. It is a commercial environment built around attention, retention and engagement. The platforms are not merely hosting content; they are shaping behaviour through design choices that encourage users to stay longer, scroll further and return more often.


That is why the government’s consultation is not only looking at age limits. It is also considering restrictions on features such as night-time access, autoplay and infinite scroll, which suggests a growing recognition that the structure of social media itself may be part of the problem.


This is the deeper issue. We created platforms designed to maximise engagement, then seemed surprised when children found them difficult to leave.


Why the Smoking Comparison Lands

The comparison with smoking is powerful because it is not really about the product itself. It is about a pattern.


Lit cigarette on a ledge, smoke curling in a close-up against a blurred gray background, with a gritty, quiet mood

Smoking became normal before society fully understood the long-term consequences. It was advertised, glamourised, embedded into everyday life and, for a long time, treated as a personal choice rather than a public health problem. Only later did regulation, age restrictions and cultural attitudes begin to shift.


Social media is now passing through a similar kind of scrutiny. It has already become part of childhood before the evidence, regulation and cultural norms around it have fully settled. Families have had to make decisions in real time, often without clear guidance, while platforms developed at a pace that public institutions struggled to match.


The comparison is not perfect, and it should not be treated as if it is. There is no broad scientific consensus that screen time overall is harmful to children, as the BBC report itself notes. But the concern being raised is more specific than screen time alone. It is about exposure to harmful content, compulsive design, online pressure and the emotional impact of platforms that are constantly competing for a child’s attention.


The Harm Is Not Always Visible

One of the difficulties with social media harm is that it often does not look dramatic from the outside. A child sitting quietly on a phone can appear safe, calm and occupied. The risk is hidden inside the content they are seeing, the conversations they are having and the algorithms deciding what appears next.


The BBC article highlights concerns about young people being exposed to extreme violence online, and consultant child psychiatrist Dr Emily Sehmer told BBC Breakfast that damaging content can reach children within seconds. That speed is central to the concern, because unlike older forms of media, social platforms do not wait for parental permission, broadcast schedules or obvious entry points. They are immediate, personalised and often difficult to supervise properly.


This is why some doctors now want social media use to become part of routine health conversations with young patients. If online life is occupying such a large part of childhood, then ignoring it in medical and mental health settings begins to look increasingly unrealistic.


Ban, Restrict or Redesign?

The most difficult question is what should happen next.


Some campaigners and bereaved families are pushing for stronger age restrictions, arguing that platforms which expose children to harm should not be accessible until they have been made demonstrably safer. The BBC report notes that Australia has already introduced a ban, and that the UK government is considering whether something similar, or some form of restriction, should be introduced for under-16s.


Others argue that a blanket ban may not work, or could even create new problems. Children may find ways around restrictions, particularly if age checks are weak or inconsistent. There is also the risk that young people who rely on online spaces for support, identity or community could be cut off without proper alternatives.


That is why the more serious debate may not be between “ban” and “do nothing”. It may be about whether platforms should be required to remove or redesign the features most likely to cause harm before they are allowed to market themselves to children. Campaigners have called for restrictions on unsafe apps and design features such as infinite scrolling, disappearing messages and push notifications, with access linked to stronger safety standards rather than a simple one-size-fits-all ban.


The Responsibility of Big Tech

At the centre of this debate sits a question that technology companies have often tried to avoid.


If platforms are designed to keep users engaged for as long as possible, and if those users include children, then how much responsibility do companies carry for the outcomes that follow?


It is not enough to say that parents should monitor everything, because the scale and complexity of modern platforms make that expectation increasingly unrealistic. Nor is it enough to say that children must simply learn to manage their own use, when the systems they are using have been engineered by adults with enormous financial and technical power.


The tobacco comparison becomes especially uncomfortable here. For years, industries facing criticism have tended to present harm as a matter of individual responsibility while resisting structural regulation. Social media companies now face a similar challenge. If their platforms are safe, they will need to show it not through slogans, but through design, transparency and accountability.


Technology Secretary Liz Kendall told the BBC that action will be taken by the end of the year, and that the government is considering a broad range of issues, including platforms beyond traditional social media such as Roblox and Discord. That matters because children’s online lives do not fit neatly inside old categories. Gaming, messaging, AI chatbots and social feeds increasingly overlap.


Childhood in an Endless Feed

Part of what makes this issue so culturally significant is that social media does not simply take up time. It changes the texture of childhood.


Previous generations had boredom, distance and delay built into daily life. You could not always reach your friends. You could not instantly compare yourself with thousands of strangers. You could not carry an endless stream of images, arguments, violence, beauty standards, rumours and approval metrics in your pocket.


Today, many children grow up in a constant feedback loop. Their friendships, entertainment, identity and social status can all become entangled with platforms designed to refresh endlessly. That does not mean every child is harmed in the same way, but it does mean childhood itself is taking place under conditions that did not exist before.

This is why the debate feels bigger than screen time. It is not just about how many hours are spent online, but about what those hours contain, how they are structured and what they are teaching young people to expect from the world and from themselves.


A Public Health Question, Not a Moral Panic

There is always a danger that conversations about young people and technology become moral panic. Every generation worries about the next one, and new media has often been blamed for social change long before the evidence catches up, but dismissing this as panic would now be too easy.


When doctors, bereaved families, online safety campaigners, police leaders and government ministers are all asking whether stronger action is needed, the issue has clearly moved beyond casual parental concern. The disagreement is no longer about whether there is a problem, but about what kind of problem it is, and how far the state should go in trying to fix it.


That is why the next phase matters. Regulation built in haste can fail, but regulation delayed too long can leave children exposed while adults argue over details. The challenge is to act without pretending the answer is simple.


The Moment the Tone Changed

The most important thing about this debate may be the shift in tone. Social media is no longer being discussed only as entertainment, communication or harmless distraction. It is increasingly being discussed as an environment with health consequences, commercial incentives and design risks. That is a profound change.


Whether Britain moves towards a ban, tighter age checks, app curfews or restrictions on specific features, the cultural direction is becoming clearer. The age of treating social media as a neutral part of childhood may be coming to an end.


The smoking comparison may not be exact, but it captures something society is beginning to recognise. Some products become normal before we fully understand what they do to us.

And when that happens, the question eventually changes. Not whether people should have known better. but why does it take so long to act?

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Could these social media updates help your business?

  • Writer: Paul Francis
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  • Apr 2, 2024
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It takes just a few minutes to create a Social Media profile. One of the questions you’ll commonly be asked is your date of birth.


Social Media Icons

Few people are still not on social media in 2024—maybe even those who’ve previously abstained joined up during lockdown, given the limited avenues we all had for some escapism.


Age restrictions

To be a Facebook, Instagram, TikTok, Snapchat, or Twitter user, you must be 13 years old. Given, however, that these platforms (particularly Snapchat and TikTok) are aimed at younger people, there are likely individuals younger than 13 with a profile—no checks are made when signing up that the date of birth entered is valid.


Maybe all these social media platforms are aware of this, but because of the ‘pester power’ of children, they are happy to turn a blind eye in return for healthy advertising returns. I certainly can’t believe that they don’t know at all.


A recent update from Instagram, perhaps to try and combat this situation, is to offer users the opportunity to make their post/content age-restricted. If there is content in your post that’s not suitable for children, you will have the option when creating your post to signify the minimum age limit of its audience. Instagram will then only show users above this age the content in question.


The thing is, if a 10-year-old says they’re 20 when creating their profile, this doesn’t stop them from seeing a post rated 18+. This could only truly work if youngsters were honest about their age from the off.


Certain posts were already age-restricted on Instagram; content promoting alcohol, non-prescription drugs, and financial advice is only shown to profiles purportedly belonging to adults.


For businesses, the benefit of this update is that it acts as an extra filter. Some products can be age-specific and eliminating the portion of the public who won’t be interested in what you sell helps with targeting. It’s a benefit that comes at no cost, which is always positive.


Facebook groups

On a different note, and not so much an update in programming, but an update in usage. Facebook has reported that the number of people using its groups during the pandemic grew exponentially.


Perhaps given that we were all restricted from interacting with friends and family offline during lockdown, digital communications came into its own. Though it’s recognised as a poor replacement for seeing people in person, it proved a lifesaver for families when they were cut off from each other.


Maybe we had more time during lockdown to explore the groups on offer. Maybe local groups were the source of vital information during the pandemic, which caused more people to join. Maybe we were more interested in hearing what the general public had to say about coronavirus or local restrictions than just what came from the mouth of politicians and scientists.


Societies and clubs who would usually meet offline were forced to go digital, to continue their hobby or pastime in some form; this also contributed to increased activity within Facebook groups.


Facebook has changed how it describes its online groups; rather than separate clusters of people, the platform sees groups as ‘digital communities’.


Facebook’s own stats show that an incredible 91% of users surveyed gave some sort of support to others during lockdown via a group. We’re no longer a generation that leans over garden walls to pass on the local news to a neighbour. Neither are we a generation who gets local information from a newspaper or magazine. Increasingly, news and information today come from a digital source, of which online groups are one.


Groups are useful, in that they’re largely monitored. Upon creation, admins and/or moderators are assigned and there is the option that every post has to be approved before the group is allowed to see it. This reduces trolling and controls spam, two things that put people off from interacting in online groups.


A new Facebook feature is the introduction of sponsored posts specifically for the eyes of online groups; this is great for businesses and advertisers, as groups forming around a hobby, for example, are sitting ducks if you have a product related to that hobby.


Any new update takes time for people to understand it and react. Be one of the first to capitalise on the increased activity within groups and snap up the opportunity to advertise to them.


What are your thoughts?

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